Korean Game Developers to Benefit from Higher NFT Trading Volume
Korean game companies preparing to launch web 3.0 games are expected to benefit from the higher non-fungible token (NFT) trading volume, according to Korean news outlet Financial News.

A report from decentralized app analytics platform DappRadar states that the NFT trading volume reached $4.7 billion in the first quarter this year, up 137.04% from the previous quarter. This volume is the highest since the second quarter of 2022.
This year’s strong NFT market so far is good news for Korean game developers, which were negatively affected by a slowdown in the crypto industry last year due to various factors, including the Terra USD collapse and the bankruptcy of crypto exchange FTX.
In fact, many game and content companies are expanding their ecosystems by tokenizing their game items and intellectual property (IP) rights.
Nexon
One such example is Nexon, the developer of the massively multiplayer online role-playing game MapleStory. Based on its IP rights, Nexon is creating the MapleStory Universe, an NFT-based blockchain ecosystem. The MapleStory Universe will enable trading of NFTs, which users can obtain while hunting or accomplishing quests. Its first major project, a personal computer game named “MapleStory N,” will be launched to attract gamers worldwide.
Netmarble
Netmarble, another Korean game company, will launch Modoo Marble 2: Metaworld on Wednesday for global gamers. The popular mobile board game will be rolled out on the MBX ecosystem operated by Netmarble’s blockchain subsidiary Marblex. Participation in the board game and involvement in the Metaworld would allow users to earn Meta Cash as rewards, which can then be swapped for different virtual assets. The trade of buildings and land within the game would likely be facilitated through the use of NFTs.
Com2uS Holdings
Cultural content company Com2uS Holdings is also making its own efforts to expand its blockchain ecosystem. Its subsidiary Com2uS Platform recently forged a partnership with animation firm Daewon Media to strengthen its NFT business based on Daewon’s popular IP rights.
A game industry official said NFT trading can address issues that caused concerns for gamers who doubted the legitimacy and price of items they traded. The official further elaborated that incorporating elements like NFTs and the metaverse would enhance the gaming experience and excitement for gaming enthusiasts.


